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In maya |
So I'm getting somewhere with texturing... But when rendered everything has these grids on it? Also everything comes out really glossy? I can't get hypershade to work either
I'll keep sorting out my other textures in the meantime but can anyone help me out, please?
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Arnold Render |
5 Comments
when saving your textures from photoshop did you leave the uv grid on? you need to turn it off otherwise those lines will be there.
ReplyDeleteI was turning it off, but I just had another go and made each one a new document on photoshop with a plain white background and it's worked! Thank you!
Deleteno problem! i did that the first time in this project too lol
DeleteHi Ren Glad you got the grid sorted! as for the glossiness try to bring down the specular in your material attributes :)
ReplyDeleteThank you! :)
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